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That’s not my Neighbor

In That’s Not My Neighbor, players step into the shoes of a vigilant doorperson tasked with the critical role of safeguarding a residential building from potential intruders. This social deduction game combines elements of observation and quick decision-making, where players must use a detailed registry of resident descriptions to identify and deny entry to any unwelcome visitors. Each round tests your ability to quickly analyze and react, ensuring that only legitimate residents can pass through the doors.

In That’s Not My Neighbor, players step into the shoes of a vigilant doorperson tasked with the critical role of safeguarding a residential building from potential intruders. This social deduction game combines elements of observation and quick decision-making, where players must use a detailed registry of resident descriptions to identify and deny entry to any unwelcome visitors. Each round tests your ability to quickly analyze and react, ensuring that only legitimate residents can pass through the doors.

Meticulous Observation Required

The gameplay in That’s Not My Neighbor is enhanced by sharp 2D graphics that bring each character to life with distinctive features and attire. At your disposal is a desk filled with documents, photographs, and notes detailing the identities of all building occupants. As each visitor approaches, you must scrutinize their appearance against this information to ascertain their legitimacy. This detailed observation is crucial, as even minor discrepancies could indicate a doppelganger attempting to infiltrate the building.

Empowering the Doppelganger Detection Department

Situated on your desk are two vital buttons: one to grant entry and another to deny access. This simple yet powerful mechanism places the fate of the building’s security in your hands. Should you spot discrepancies in a visitor’s appearance, the game allows you to activate an alarm, alerting the in-game Doppelganger Detection Department of a potential security breach. This action adds a layer of intensity to the game, as players must make split-second decisions that could prevent a doppelganger from gaining access to the premises.

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